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<oembed><version>1.0</version><provider_name>Daniel R. Schlegel</provider_name><provider_url>https://danielschlegel.org/wp</provider_url><author_name>digitalneoplasm</author_name><author_url>https://danielschlegel.org/wp/author/digitalneoplasm/</author_url><title>Assignment 4 - Daniel R. Schlegel</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="OY1FmvB0IE"&gt;&lt;a href="https://danielschlegel.org/wp/teaching/csc241-fall-2025/assignment-4/"&gt;Assignment 4&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://danielschlegel.org/wp/teaching/csc241-fall-2025/assignment-4/embed/#?secret=OY1FmvB0IE" width="600" height="338" title="&#x201C;Assignment 4&#x201D; &#x2014; Daniel R. Schlegel" data-secret="OY1FmvB0IE" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>In this assignment we deal with user interaction. Implement a&#xA0;public void play(Scanner s)&#xA0;method in the Player class that enters a command loop: it takes a line from the Scanner passed to it, parses the line, executes the command the user entered according to the rules of the game (outputting any relevant information to standard output), and repeats. We will not&hellip;Read more</description></oembed>
