Hi There!

I'm Dan Schlegel, an Associate Professor in the Computer Science Department at SUNY Oswego

CSC212 – Fall 2021

Principles of Programming

Lecturer:

Prof. Daniel R. Schlegel, PhD – 464 Shineman Center, daniel.schlegel@oswego.edu
Office/Lab hours: Generally 10:15-11:15 MWF, but send mail to set up an appointment or ask questions any time.
Section 810: MWF 9:10-10:05am, Park 315

Teaching Assistants:

Jane Okada, Ka Ying Chan, and Johnson Liu

How to Interact with the Course:

This page contains the course syllabus, including the procedures we will follow throughout the semester. It also includes a schedule of when TA office hours are occurring, when the exams and quizzes are, and a record of what we did in class each day. Your assignments will be posted here, along with due dates. So, you may want to bookmark this page! Blackboard has a link to this page, and will also be home to pdfs of anything handed out during class. You’ll find those in the Content area of the course on Blackboard.

Office Hours / Course Schedule:

MondayTuesdayWednesdayThursdayFridaySaturdaySunday
8:00TA Office Hours
KC
446 Shineman
8:00-9:00
Prof. Graci's Lab (L52)
Shineman 446
8:00-8:55

8:30
9:00Class
Park 315
9:10-10:05
Class
Park 315
9:10-10:05
Class
Park 315
9:10-10:05
9:30Prof. Brown's Lab (L57)
Shineman 446
9:35-10:30
10:00TA Office Hours
JL+JO
446 Shineman
10:05-12:00
10:30
11:00Prof. Pantaleev's Lab (L54)
Shineman 446
11:10-12:05
11:30
12:00
12:30
1:00Prof. Lee's Lab (L55)
Shineman 446
12:45-1:40
1:30
2:00TA Office Hours
JO+KC
446 Shineman
2:00-4:00
2:30Prof. Early's Lab (L53)
Shineman 446
2:20-3:15
3:00Prof. Lea's Lab (L50)
Shineman 446
3:00-3:55
3:30
4:00Prof. Schlegel's Lab (L51)
Shineman 446
4:10-5:05
4:30
5:00TA Office Hours
JL+KC
446 Shineman
5:00-7:00
5:30TA Office Hours
JO+JL (+KC part)
446 Shineman
5:30-7:30
6:00
6:30
7:00
7:30

Please come to me or a TA if you need help! The computer science association, and in general students who hang out in 425 Shineman, is also a great resource. There is also tutoring available from the Office of Learning Services. Contact them for details! 

Course Description:

This course provides an introduction to programming and computation, including the concepts and usage of expressions, variables, control structures, functions, compound types, classes, objects, and I/O in a high-level programming language, along with their roles in implementing programs to solve common problems.

Course Objectives:

Upon completion of this course, students will demonstrate ability to:

  • Write, test, and explain the behavior of programs involving fundamental programming constructs, built-in data structures, standard libraries.
  • Construct, execute and debug programs using development tools; apply and implement structured problem solving; handle abnormal control flow; understand and rely on static type safety to reduce errors
  • Incorporate class design, encapsulation, and inheritance; incorporate data structures for problem solving; describe positive and negative ways in which software impacts society.

Textbooks:

Required: Graci, C. and Schlegel, D.R. A First Course in Computer Programming: Laboratory Manual

Useful Resources:

Introduction to Computer Science Using Java
Introduction to Programming Using Java, 8th Edition
Think Java: How to Think like a Computer Scientist
Java Tutorials @ Oracle
Java 11 Documentation @ Oracle
Java on Lynda.com

Important Links:

CS1 Web Site Resources
Student Web Pages

Attendance and Participation:

As per college policy, attendance in all sessions is obligatory. If you cannot attend a class meeting due to religious, athletic, health related circumstance, or circumstance of particular hardship, please notify me in advance via email. Please be ready to present documentation, if necessary. It is expected that each person actively engage in each class session.

Attendance will be taken. If you are not present at the beginning of class, you will not be marked as present. 

Classroom Etiquette:

A positive learning environment relies upon creating an atmosphere where all students feel welcome. Discussion is meant to allow us to hear a variety of viewpoints. This can only happen if we respect each other and our differences. Hostility and disrespectful behavior is not acceptable.

Electronic devices may not be used during class by students in this course, including cell phones, laptops, headphones, etc.

It is expected that everyone will wear a mask and socially distance according to current university policies.

Philosophy:

If you construct knowledge you make it your own, and in doing so you get better at using it.  For this reason, slides from the course will, in general, not be posted online. As stated above, videos will be posted, and you should use them to construct your notes if you do not complete them in class. Some selected materials, such as handouts, will be posted either on this page or on Blackboard.

“The art of being wise is the art of knowing what to overlook”
    — William James

Programming is a skill, like learning an instrument. A good programmer can look at at a problem, work out a solution, and express that solution in code – just as a musician might imagine a piece of music to represent a feeling, and express it on their instrument of choice. This is quite different from a course where you might be able to study by memorizing facts. Instead, I will push you to practice throughout the semester, building your skills as a programmer by understanding the concepts and applying them. 

Grading Summary:

AssessmentPoints
Participation / Attendance80
Programming Challenges100
Quizzes (10)120
Labs200
Exam 1150
Exam 2150
Final Exam200
Total1000

The default grading for the course will be along the university’s standard grading curve:

Letter: PointsLetter: Points
A: 930-1000C+: 770-790
A-: 900-920C: 730-760
B+: 870-890C-: 700-720
B: 830-860D+: 670-690
B-: 800-820D: 600-660
 E: 0-590

Programming Challenges:

All programming challenges will be completed alone, but working together without writing or sharing code to come up with general solutions is encouraged. You are expected to post all of your programming assignments to your Web site. Occasionally a programming  challenge may also include a non-programming component where you solve a problem or create some sort of artifact exhibiting what you’ve learned.

Programming challenges will be demoed in person to one of the TAs during their office hours. You will only have one chance to demo each assignment to the TA. They may ask you to modify your program in certain ways, or use specific input during the demo. After the TA makes notes about your program, I will then review it and assign a final grade. The TA will provide you comments on your assignments along with a preliminary score, but my final grade is based on a combination of correctness, completion, and whether an honest attempt was made.

Programming challenges are considered on-time if they are demoed on or before the due date. Assignments may still be demoed up to two weeks after the due date, but with a 5% penalty per weekday past the deadline.

Note that no credit will be given for assignments which do not work, and partial credit will be given if only parts of the assignment are shown to work during the demo. Once your website has been established, only assignments posted there will be graded.

Labs:

You are required to attend the lab in which you are enrolled, and no other. For each lab, you will get a grade based partly on engagement in the lab during your regularly scheduled lab period, and partly on completion of the lab, on your own time, if need be. These grades will be assigned by your lab instructor. TAs cannot grade labs. Completion will be assessed by examining your web site.

The recommended approach for engaging in the laboratory component of the course is to do the following sequence of tasks for each lab:

  1. Prepare for the lab ahead of time by (a) attending class, and (b) reading through the lab in the Lab Manual.
  2. Refrain from beginning the lab ahead of time. The idea is for you to actually commence work on the lab when your lab period actually begins.
  3. Engage in doing the lab during your lab period. If you finish early, you should study your notes or one of the online textbooks listed in the Useful Resources section of this page. You will earn up to 70 points of the lab’s 100 points for appropriate participation in the lab during your laboratory period.
  4. Complete the lab on your own time, and indicate that you have done so by placing the relevant artifacts on your course web site. You will earn up to 30 points of the lab’s 100 points for doing so.

It is important to note that appropriate participation requires that you work from a hard copy of the lab. Should you fail to bring your Lab Manual or a hard copy of the lab to class, and determine to somehow proceed to work from an on-line copy of the lab, you will only be awarded 30 of the 70 points, at most, for being there and working on the lab. This also applies to online sections, where you will need to have screen-sharing enabled during lab. Being late to lab or leaving early will adversely affect your grade.

Working on previous labs during your lab period is prohibited until you have completed the current week’s lab. If you need help in completing a lab that you did not finish during the lab period, you should seek help from a TA during one of their office hours.

Starting with week 3 of the course, it is required that you post artifacts from the labs on your web work site within two weeks of the lab period in which the lab was introduced.

If you miss no more than two lab periods this semester, your point total will not be adversely affected. Your lab grade will be calculated as follows:

grade = minimum(100,score), where:
• score = ( ( ( pt + 140 ) / ( n * 100 ) ) * 100 )
• n = the number of labs
• pt = your point total based on the n labs

Quizzes:

Quizzes are short assessments given on Blackboard for you to complete most Fridays of the semester any time during the following week. These will test your theoretical knowledge of what we’ve been covering in class, your ability to write some short code snippets (making use if IntelliJ, if you like!), and your ability to do things like read code and identify errors. In the past, students have asked for exam-like questions, so we’ll have some of those on the quizzes! You will be able to take some quizzes for a second time if you don’t like your score – but be warned – you might get different questions! I’ll mention in class if the week’s quiz can repeated (if it has short answer questions sometimes those need to be manually graded, so re-dos can’t happen). There will be 11 quizzes during the semester, and we’ll drop the lowest one. 

Exams:

Exams are open notes – you should plan to have your notes from class handy, as well as your lab notebook (it makes the most sense if you combine these in some way which is logical to you!). Not permitted are electronic aides and questions/answers from exams held during earlier instances of the course. 

Exams will be given during weeks 7 and 12 of the semester (see the below schedule for exact dates), as well as during finals week. Exams will be given during class time and at the designated time during finals week.

Each exam question will be assigned a point value, questionPoints, where the following general scheme will be used in grading it:

0 – Did not attempt / No serious attempt / Completely incorrect
1/3 * questionPoints – Mostly incorrect solution
2/3 * questionPoints – Somewhat incorrect solution
3/3 * questionPoints – Perfect solution

Intermediate scores will be given as appropriate. The total points received on all questions will then be summed to determine your score. 

Schedule/Outline:

During the semester we will cover a great many topics, including:

Problem-solving strategies in programming
Good programming technique
Java syntax
Control flow of programs
Modeling classes in terms of state and behavior
String processing
Making use of external libraries
Recursion
Array processing
Basic data structures such as ArrayList
File I/O

This syllabus and the course schedule are subject to change by the instructor. All changes and related justifications will be announced in class, and updates will be reflected in this web version.

WeekDayDate
1Monday8/23First day of class
Syllabus and Overview
Introductory Activity
Reading for Wednesday: Chapter 1 of the Lab Manual
Wednesday8/25Algorithms and Algorithmic Thinking
First Lab Overview
Friday8/27Intro to Microworlds and NPW
Quiz 1 due 9/3 (on Blackboard)
2Monday8/30More NPW
MMW Introduced
Wednesday9/1No Class
Add deadline
Friday9/3MMW Examples
MMW Example 1
Programming Challenge 1: Microworld Warmup due (demoed to a TA!) Tuesday 9/21
3Monday9/6Labor Day - No Class
Wednesday9/8Rosh Hashanah - No Class
Friday9/10MMW: Composers
MMW Example 2
Quiz 2 due 9/17 (on Blackboard)
4Monday9/13NPW Problem Solving
Big Idea: Program Like a Tailor
Three Circles Problem
Wednesday9/15Traffic Light Problem
Big Idea: Stepwise Refinement
Drop deadline
Friday9/17How to Read and Write a Program
Programming Challenge 2: Microworld Problem Solving due (demoed to a TA!) Friday 10/1
5Monday9/20Data and Variables
Wednesday9/22Expressions
Friday9/24The DataPlay Program
6Monday9/27Shapes World Problem Solving
Problem Decomposition
Imaginative Construction
Wednesday9/29Control Structures: Selection Statements
Practice Exam 1 posted on Blackboard!
Exam Ground Rules and Study Tips
Programming Challenge 3: Shapes World Problem Solving due (demoed to a TA!) Tuesday 10/12
Friday10/1Control Structures: Selection and Iteration
7Monday10/4No Class
Look at Superficial Signatures document!
Wednesday10/6Methods, Functions, Commands
Friday10/8Exam 1
8Monday10/11Do the activity sent by email!
Wednesday10/13Going over Exam 1
Friday10/15Fall Break - No Class
9Monday10/18Dan Sick - Videos under Class Recordings on Blackboard!
Programming Challenge 4: Nonrepresentational Artistic Expressions due (demoed to a TA!) Friday 10/29
Wednesday10/20Dan Sick - Array Introduction Videos under Class Recordings on Blackboard!
Friday10/22Some Array Tasks
Withdraw Deadline
10Monday10/25Arrays + For Loops
Wednesday10/27Arrays vs. ArrayLists
Friday10/29Some ArrayList Tasks
Practice Exam 2 Posted on Blackboard!
11Monday11/1ArrayList Tasks, Continued
Programming Challenge 5: Three List Interpreters due (demoed to a TA!) Friday 11/12
Wednesday11/3One last ArrayList task
Modeling Objects with Classes
The Die Class
Friday11/5Work Day!
12Monday11/8The Preliminary Card Class
Wednesday11/10The Card Class, continued
Friday11/12Exam 2
13Monday11/15What does it mean to learn something new?
Wednesday11/17Dan sick
Programming Challenge 6: Chromesthesia due (demoed to a TA!) Friday 12/3
Programming Challenge Extra Credit: The Balloon Family due (demoed to a TA!) Friday 12/3
The last day to demo anything is 12/3
Friday11/19Going over Exam 2
14Monday11/22The Card Class, concluded
Final Exam Structure posted on Blackboard
Wednesday11/24Thanksgiving Recess - No Class
Friday11/26Thanksgiving Recess - No Class
15Monday11/29
Wednesday12/1
Friday12/3Last day of class
Finals WeekWednesday12/8Final Exam 8:00-10:00AM

Mental Health:

Stress is a normal and important part of our human experience. However, there are times when your stress will exceed your coping skills and resources. The changes that we have experienced due to the COVID-19 pandemic have impacted us all in various ways and are expected to continue to do so for the foreseeable future. Your health and well-being are critical components in your ability to learn. If you find that you are struggling to engage and function, please reach out. Resources are available, including Counseling Services, oswego.edu/csc, which provides brief and confidential counseling support to enrolled students (covered by your student health fee.) After-hours crisis coverage is available by calling Counseling Services at 315.312.4416 and listening to the available options. The CrisisTextLine can be accessed by texting GOT5U to 741741. Lastly, the Oz Concern Navigator, oswego.concerncenter.com, is now available to point you to additional resources to help you address your concerns.

Academic Integrity:

SUNY Oswego is committed to Intellectual Integrity. Any form of intellectual dishonesty is a serious concern and therefore prohibited. You can find the full policy online. While it is acceptable to discuss general approaches with your fellow students, the work you turn in must be your own. You may not turn in code found on the internet. If you have any problems doing the assignments, consult the instructor. See my page on plagiarism for an explanation of what I consider cheating. All parties involved in academic integrity violations will receive a score of zero for that quiz/exam/assignment, and all violations will be reported. Repeat violations, including across semesters, will result in failing the course.

Accessibility:

If you have a disabling condition which may interfere with your ability to successfully complete this course, please contact Accessibility Resources located at 155 Marano Campus Center, phone 315.312.3358, access@oswego.edu

Clery Act/Title IX Reporting:

SUNY Oswego is committed to enhancing the safety and security of the campus for all its members. In support of this, faculty may be required to report their knowledge of certain crimes or harassment. Reportable incidents include harassment on the basis of sex or gender prohibited by Title IX and crimes covered by the Clery Act. For more information about Title IX protections, go to https://www.oswego.edu/title-ix/ or contact the Title IX Coordinator, 405 Culkin Hall, 315-312-5604, titleix@oswego.edu. For more information about the Clery Act and campus reporting, go to the University Police annual report: https://www.oswego.edu/police/annual-report.